The Multi Transfer Attributes is an improved version of Maya’s native Mesh → Transfer Attributes. It works exactly like the original tool but allows to transfer attributes to multiple individual objects at once. You can also add multiple source objects, and the combined result of these objects will be used as the source object.
You can assign a hotkey to the Multi Transfer Attributes inside the Maya hotkey editor.
The hotkey entry can be found in the Custom Scripts tab under GENtools → Mesh → Multi Transfer Attributes.
Sometimes, trying to transfer attributes, such as UVs, in Component or Topology sample space on a reversed object that was freezed will not work correctly. To fix these kind of issues, you can “restore” the negative scale on your object(s) from the Multi Transfer Attributes window.
By clicking “Accept,” you consent to store on your device all the technologies described in our Cookie Policy.